![]() ![]() Wo Long’s combat is a puzzle that needs to be figured out really quickly if you plan on getting past even the first major boss, but once you solve it, it’s incredibly satisfying to play around in. Fortunately, the actual gameplay in between the cutscenes make up the vast majority of what we’re here to do, and it’s there that Wo Long shines brightest. Sometimes they return many hours later, but I’d already forgotten them because they didn’t do anything meaningful. Also, I really want to add a combos system like Nioh 2, more wizards spells and jujutsu, and more enemies variety.Characters are introduced at a rapid-fire pace and leave the scene just as quickly, often without making any sort of impact on the overall story. What I really hope for future DLC and updates is fixing the graphic inconsistency and performance. This game is much more simplified and it let me down a little bit. However, the Nioh 2 has Oni mode, Junjutsu, tons of skills and combo, and weapon mechanics. You can parry and jump, and no more die when falling, you have martial arts. ![]() Compared this game to Nioh 2 I would say 1 step forward 2 steps back at the design. The graphics are inconsistent and looks sometimes better than Niohn 2 sometimes it looks worse. ![]() On PS5 keep getting frame drops on prioritize fps. You need to get good at the game because the problem with this game right now is the performance issue. ![]() Armor weight affects your parry time window, you can block while trying to parry, and some bosses require you to parry not spamming martial arts. Armor weight affects your parry time window, you can block while trying The game is very good, people just need to pay attention to the game. The game is very good, people just need to pay attention to the game. ![]()
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